KoboldCpp v1.114.1 adds parallel text generation, distributed RPC GPU sharing, LTX2.3 video gen, and new image models.
$ git clone --branch v1.114.1 https://github.com/LostRuins/koboldcpp.git # already have the repo? check out this version: $ git checkout v1.114.1
$ koboldcpp --model model.gguf --parallelrequests 4
$ koboldcpp --rpcmode host --rpcport 5551
$ koboldcpp --model model.gguf --rpcmode connect --rpctargets 192.168.1.50:5551
- ›Adds
--parallelrequests Xflag to enable experimental continuous batching, allowing X simultaneous text generation requests instead of queuing — useful for multi-user hosting or Horde deployments. - ›Adds
--rpcmode(connectorhost) and--rpctargetsflags plus--rpcport(default5551) for RPC backend support, enabling distributed inference across multiple GPUs over the network. - ›Adds
--jinjathink [default/true/false]flag (and GUI dropdown) to toggle model thinking mode, which internally sets thethinking_enabledjinja kwarg. - ›Adds
chat_template_kwargsfield to the API for passing jinja kwargs objects directly via API calls. - ›Adds
--sdtiledvae 1flag (hotfix) to enable VAE tiling for video generation.
+9 moreshow less
- ›Adds
--noswaflag to disable Sliding Window Attention, which is now on by default for all models that support it. - ›Adds support for LTX2.3 video generation (txt2vid and img2vid) via the SDUI at
http://localhost:5001/sdui, including AVI download with audio. - ›Adds support for Microsoft Lens, HiDream o1, LongCat, and Ernie image generation models.
- ›Adds support for setting individual devices for CLIP and VAE in image generation.
- ›Adds support for loading custom TAE (Tiny Auto Encoder) image VAEs via the VAE file selector.
- ›Adds multithreaded MP3 generation for AceStep with a new default bitrate of 192kbps.
- ›Adds FPS controls, increased max frame limit, and option to continue video generation from the final frame.
- ›Adds Sampler and Scheduler settings for ComfyUI remote endpoints and A1111-compatible endpoints in Kobold Lite.
- ›Adds BotBooru support to the Import Character from Website URL feature in Kobold Lite.
- !The GPU ID list in the GUI launcher is now 0-based index (0,1,2,3) instead of 1-based (1,2,3,4); existing GUI configurations referencing GPU IDs by 1-based index will target the wrong device.
- !SWA (Sliding Window Attention) is now enabled by default on all models that support it (was off by default); use
--noswaor uncheck the SWA checkbox in the GUI launcher to restore previous behavior.